Best tank division hoi4

Jul 16, 2024
The very first ones offers almost 4 times the damage and costs almost half. If you include the 2vs3 width the damage drops a little bit but cost becomes even cheaper. Even 1941 light and medium tank damage compared to SPG only double where Heavy is still almost 3 times. As to hardness Light losses flat 30% (or almost half), Medium 25% (over a ....

Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR and the UK.You get a division with an IC cost of roughly 13k . Then you take a 45 width "space marine" division with some line art and a single super heavy tank battalion using this template; you get a division with an IC cost of roughly 4k. Now the stats; the 45 medium tank division will have, roughly, 700 soft attack, 400 hard attack, 900 defense and ...TheCzechLAMA. •. If you are looking to hold your line with infantry, then 9 blocks of infantry plus support ART and Engineers will do the trick. If you just want to draw an offensive line and push 9/1 with support ART, Engineers, medium flame tank and Anti air works for me. Reply.So tank destroyers have 1 more combat width, but use 24-30 less tanks then a line tanks division, have 5% to 30% more fort attack (Based on weight class,) and have 10% to 70% higher hard attack and piercing then tanks (Same gun, based on tech level.) So in short. - Cheaper then tanks in bulk. - Generally higher attack and terrain modifiers.It is an extremely resistant division that can deal a huge amount of damage, is very versatile, and can defeat both Light and Heavy Tanks with enough planning. Here …For singleplayer, this 20 width light panzer design is enough to conquer the world with as little as 24 divisions. Cheap, effective, and fast.A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks presentable.On average, the infantry division is hit 50 * 0.1 + 50 * 0.4 = 25 times. For each organization die roll, 3.5 is expected. The armored division is damaged to slightly less than 100% HP and so has a 90% damage scaling factor. In total, the armored division is expected to deal 25 * 3.5 * 90% * 0.053 = 4.2 damage per hour.It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4. Dessakiya.In this video I will discuss what I feel are the best tank designs in the Hearts of Iron IV No Step Back DLC. I will also touch on the topics of combat width...We'll use mediums (which are 90% hardness) for this example. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. It receives 55% of soft attacks and 45% of hard attacks. Hard attack value is checked against defense, same 4x damage if it's higher than defense. Armor is also a factor.Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.1. Sort by: Nederland1988. • 2 yr. ago. Amph tanks for naval invasions. Mech dosen't have as big a debuff as tanks and your real dmg is done by tanks, The debuff for tanks is isane like 99% not joking it's exactly that. So i would suggest Amph tanks. Make sure they make up the majority of the division tho.Space marines aren't as good as they once were. You can use anything you want as long as the armor value is high enough to be worth it. Usually I build heavies so that I can maximize my medium tanks for spearheads. But that's just if I have the industry for it.Organization is basically the amount of time you can fight without retreating. For example, your defensive units, (maybe more infantry heavy for extra org), will be able to last in longer battles more so than tank divisions heavy on soft/hard attack. Your org should entirely be based on your purpose of the units. 1. Award.The Leopard 1 Main Battle Tank was post-war Germany's first tank designed and built in West Germany. Learn more about the Leopard 1 Main Battle Tank. Advertisement The Leopard 1 Ma...hoi4 best division templates & Tank Designs for HOI4 2022 (no step back) Thread starter GeneralisimoAR; Start date Jan 21, 2022; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive's User Agreement. ...Sort by: [deleted] •. I have found the 4 3 1 1 motorized-medium-medium spg-medium tank destroyer is a good all purpose division. As Soviet I might go with 4 mech 3 medium 2 heavy spg which is a pretty bitching killdozer division if you can afford it. Dudes just start rolling and dont stop.Enemy attack blocked by breakthrough loses 75% hit chance. A combat focused 40w tank division should have 700~800 breakthrough at its base, and planning, MW (if you used it) and generals can boost it massively from there, meaning that you can block all attacks even from the most dedicated defenses. But u/vindicator117 's light tank division is ...Medium tanks though should be mostly put in their own division so that you can make the most of their speed (with a couple of buffs to tanks a medium division can get to 11/12 km/h); generally I use 6 tanks / 4 motorized template for 20w divisions. Mixing tank destroyers, aa tanks and spg could be beneficial to the overall efficiency of your ...Hardpoint Mechanized. Template 3.3: The 20 width mechanized \"point defense\" division. Very niche but very different from motorized. Uses: These are like light tanks, but for defending. They have great defense and a decent amount of hard attack, and are the only type of infantry which can consistently win defensive battles against tanks.Electronic Mechanic Engineering. Basic Machine Tools. Construction 1. Passive Sonar. Our first focus will be "Purge the Kodoha Faction". Start your initial construction by building 2 civilian factories in each of your 80% Infrastructure states. In Kyushu you can only build 1, so add a 3rd factory to Tokai.Medium tanks, howitzer main gun, focus on breakthrough and soft attack. Roughly 42 width division, around half mediums and half motorized or mechanized (depending on how much industry you have), adjust to end up around 30-35 org, supports are arty, engineer, flame tank, logistics, and AA if you need it. Stack soft attack and breakthrough.The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. If anyone could give me some tips it would be appreciated.Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR and the UK.An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically.Motorized Artillery Template/Motorize Topçu Template'i. This template is a fake tank template for minor countries. It's perfect for countries that don't have the industry to make tanks. It is quite effective if you have enough air support. 24 divisions are recommended for effective use.Use either anti tank or artillery support, not both, racking up enough XP to create two separate divisions for this is highly recommended. Cavalry also make it 20s with logistics, but only full cavalry units don't bother with artillery here, you'll drain your motorized reserves and God knows you'll need to to handle the Americans.Combat width means how much divisions can get ino a battle. Try not to worry too much about this. To make a division with a good combat width, you need to first know where you are fighting. Case 1; If you are fighting a lot in mountains and/or have mountaineers, you can make a template with a combat width of 25.Cost-effective and can be used on different terrain. It's a versatile template that can be used in both offense and defense. It's an ideal choice if you're looking for a 'meta' template. 3. Panzer Division (37 width) German panzers are among the most powerful tanks in the game, use them wisely.If not, and you can afford it, build tanks and air. Artillery should just be used in 10-2-1's or 14-4-2's (INF-ARTY-AA/AT), and only to fill combat width. If you want real firepower use CAS or tanks. Getting 25% air support + 25% Air superiority + -50% enemy org from armor, melts everything.Then as you keep getting more tanks and trucks, keep using army experience to add more to that tank template until it's 40 width and 10-10 or 15-5 (tanks-trucks). This is a very versatile strategy that gives the maximum amount of player control, allowing for you to micromanage and destroy enemy units. 2. Similar strategy but with infantry ...1. Sort by: Nederland1988. • 2 yr. ago. Amph tanks for naval invasions. Mech dosen't have as big a debuff as tanks and your real dmg is done by tanks, The debuff for tanks is isane like 99% not joking it's exactly that. So i would suggest Amph tanks. Make sure they make up the majority of the division tho.Learn how to customize tanks with up to 9 modules in the No Steps Back DLC. See the best designs for light, medium, heavy, and tank destroyer tanks based …Gasoline Engine. Engine – 14. Armor – 6. The ‘43 Medium Tank is actually one of the best tank designs you can use in HOI4 since it has the best of both worlds. With a great combination of Max Speed and Armor, the Medium Tank will move very fast and destroy everything in its way.There are two division templates you can use for Cavalry as Garrison in HOI4 that are effective: 2 Width Cavalry. 50 Width Cavalry with Military Police. At the start of the game, a simple 2 Width, 1 battalion Cavalry division will be the best Garrison template to use. No support companies are needed here.Jack of all Trades. The Magruder of templates. With all of the different builds …It is best to use as a standard frontline infantry to populate on the front. Infantry 9-2, 24-Width. In-game Template: Support. Combat. ... Breakthrough, in other words, is defense on offense. More breakthrough is better and allows the tank division to continue attacking the line more effectively without taking any damage, but only if it ...The division of real estate plays a vital role in the world of property transactions and investments. It serves as a regulatory body that oversees various aspects of the real estat...14/4s (Perfect Infantry division) is the best Infantry template but is more expensive so you can't really build tanks (if it comes to tanks or aircraft go air). This is the best template for Japan and the USA with Superior Firepower.Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. Conquer the US.When it comes to storing water, there are several options available in the market. However, poly water tanks stand out as a popular choice due to their numerous advantages over oth...A starter tank division, this template is essentially a 21-Width Light Tank division with the added benefit of 300 more Breakthrough. Use them to great effect as volunteers (Spanish Civil War, we ...As a minor, use heavy tanks with cavalry as a poor man's breakthrough division. Get your starting infantry template to 9 brigades and swap out for artillery as you stockpile enough. 10-12 width reserves with engineers for ports. Skip mediums and save the tungsten for artillery. 4.New comments cannot be posted and votes cannot be cast. 9/1, 9/2, 9/3 are probably the best now. My recommendation is to add engineers, sup arty (you can never have too much soft attack) and sup aa. 9/1s, with engineers, support aa, support art and medium flame tanks (if you can afford it) 15/4s are also good if you need something beefier to ...Even a 14/4 with full support is only a 3/10 for attacking. I would say tanks are more value-add to an offensive template than what artillery is. Tanks might cost a lot up front, but they save you so much in preventing losses. 5. Share.But a good example would be TFV South Africa. Build your assault divisions as 7-2, but swap one infantry for a single heavy tank and the artillery for heavy spg.The best tank division is the one that most effectively deals with the enemy. On the absolute high end 24 80 width modern tank divisions and APCs would be the most powerful army. However, by the time you get to those the game is decided. The best tank division for Jason invading China in 1937 is going to look very different.So 15, 18, or 30 are your best bets. If you're fighting in an area with a lot of forest or jungle, your divisions need to be a divisible of 84. I personally use 21width armor and infantry divisions with a few of my elite divisions at 30w. 21width is ideal for most of western Europe with its many forests.Tank divisions in general: 10 tanks + 10 infantry supported by maintenance + logistics + engineers + recon works well. (Or 5+5 early on.) To save ICs, 5 tanks + 0-4 artillery + 5-9 infantry is an option. The infantry defaults to motorised. Cavalry trades fuel efficiency for supply efficiency, and is much slower than light tanks.You want a Heavy Tank Template with 2 Heavy Tank, 2 Heavy TD, 1 Heavy SP Art. And then you want 7 Battalions Infantry with Two battalions artillery, in a different division (With a Single Heavy tank Battalion if you can spare the XP/Materials in '39.) That gives you flexibility in moving your heavy hitters and your infantry has both defensive ...You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.Septic tanks are a great way to manage wastewater and sewage in rural areas where there is no access to a municipal sewer system. While septic tanks are an effective solution for w...The stock tank pool community is growing quickly and for good reason. Here’s how my experience brought me a wave of wellness. We include products we think are useful for our reader...Get support AA so you can push easily cause it reduces air superiority from enemy and lower a lot of cas damage in ongoing battle. Tank reliability seems too low especially if you aren't good at micro tank division you'll burn em so get maintenance. Cheapest Medium flame tank is also good for neglect terrain debuff.For tank division the minimum org of 30 and design it to be around with 42 to 44 width works wonder with cheapest flame tank. Consider adding 1 TD battalion for piercing and 1 AA tank with amphibious drive to go around penalty for AA role. Never use cast armor if you don’t fantastic industry. It’s not worthwhile.You probably know where the gas tank is on your car, but if you rent a car, share one with your family, or get a new one, you probably forget. Here's an easy way to always know whe...It is important that all car owners understand the significance of a correctly vented gas tank. Charcoal canisters have been used since 1970 to reduce the air pollution that is pro...The latest version of this guide is now available at this link: https://youtu.be/txUsm8JUgFgThis is the latest version of my "Best Division Templates" guide!I will talk about each template in detail, explaining when to use them and what potential ad...More infantry = better in defence. overall my ratio is no less than 40% of infantry, since division needs a strong core body to tank damage taken and reduce casualities, but no less than 10% of tanks, so they will be always armoured division so you can mix them under one armoured general. Division like 13 tanks and 8 mec will be solid offensive ...In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for...Septic tanks are a great way to manage wastewater and sewage in rural areas where there is no access to a municipal sewer system. While septic tanks are an effective solution for w...The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. If anyone could give me some tips it would be appreciated.A good general template will be good. Standard Superior Firepower template is 12-8 or 13-7, medium tanks or heavy tanks (pick one), and motorized or mechanized (pick one). Engineers, maybe logistics, maybe support artillery, maybe mechanized. If you can't win the air war, replace one tank with 2 SPAA. Your starting template, if you switch out ...Jan 19, 2020 · 2. Armored/Tank Templates. 40 width armored template. This is a basic tank template. You can either do 20 width or 40 width, but i usually recommend 40width. You can also change the type of tanks. You can go for either light,medium or heavy tanks. 40 width amored anti-air / anti-infantry template. This template is a lifesaver.Once Barbarossa stalls, the usual offensive units are good (7/2 infantry, tanks+motorised). You will find that your initial mechanized units are no good in Barbarossa. Disband all but a few, which you can use to good effect in the Spanish Civil War, then wait until you can field good medium tanks. Reply.The latest version of this guide is now available at this link: https://youtu.be/Yds2mEuVmAEUSEFUL LINKS-----My...It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4. Dessakiya.A really good template is 2 motorised, 4 motorised artillery and 2 light tanks. Works best with mobile warfare -> mobile infantry. I'm now ready for some chad pro player to tell me why its a horrible template. Well I know you should achieve mediterranian naval supremacy and almost entirely focus ur divs on defence.You should aim for a 42/44/45 width tank with 400+ soft attack and 300+ hard attack. Organisation should be above 30 after doctrine. Armor should be above 90 for the division (1943 tech, so maybe lower earlier on). The tank design itself should be medium turret (even if youre going heavy tank) and you should try getting either medium cannon or ...7inf 2art w/ same supports add hospitals makes a good template for bleeding the AI in a war of attrition, 14-4 is better than the above in everyway but requires more army XP, 15mediums 5motorized makes a good tank divison for offensives, ONLY THESE TANK DIVISONS SHOULD PUSH BACK, 6tank 4motorized is cheaper on army XP but sucks, Tanks have same ...My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies. Upgrade to mechanized for motorized late war if i can.While any other form of AT would generally be better (Tank SP-AT comes to mind, particularly medium and heavy) it is not cost-effective to integrate this into infantry divisions unless doing so is your focus (for the armor more so than the piercing and using SP-AT/TDs to be more cost-effective than regular tanks to achieve this). Reply. Award ...

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That General all purpose is 10 medium, 4 SPG, 4 motorized. If you don't have air control you can drop an SPG for 3x AAA. Supports use engineer, maintenance, recon, signal, logistics. (Not necessarily in that order) That division should punch through just about anything the AI puts in front of you. CorpseFool. • 5 yr. ago. 14/4, 11/6, 15/5.Can you blow up a car by shooting the gas tank? Find out if a stray bullet to the fuel tank will explode your vehicle at HowStuffWorks. Advertisement On one hand, it seems like it ...

How Looking for Light SPG division design advice. Hey all, as I continue to learn more and more about the game I realized that I need a way to build cost effective light tank divisions for minor powers. This would be for countries with somewhat toned down or limited production capacities, such as Japan in the China war, Hungary, Poland, or Germany ...Looking for Light SPG division design advice. Hey all, as I continue to learn more and more about the game I realized that I need a way to build cost effective light tank divisions for minor powers. This would be for countries with somewhat toned down or limited production capacities, such as Japan in the China war, Hungary, Poland, or Germany ...An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically.4-6 motorized, 4 light sparty, 8-10 light tanks. throw in a couple light spaa if you wont have aerial superiority. If you want them to pierce medium tank divisions, a single light td helps too. 40 width total. simple: 4-6 motorized 4 sparty 8-10 light tanks. fancy: 4 motorized 4 sparty 8 light tanks 2 light spaa 1 light td.

When Large divisions use a lot of supply, tanks use fuel too, which can be reduced by 40% supply consumption and 20% fuel cost reduction with 1945 tech. Signal companies are useful if you use large battleplans. Signals give extra planning speed and reinforce rate which will overwhelm an opponent.Final thing, the cost. Since the light tanks battalion needs 60 of them, the medium tanks battalion needs 50 of them, it'll make the light tank battalion 640 production costs, the medium one 800 production costs. 640 * 9 + 800 + 250 * 5 = 7810, which is actually quite expansive in the early game. 1.Something Something...Content...Like...Subscribe...All That Jazz#gaming #hoi4…

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angleton texas dps office First of all, it only has 23.2 Org, and it's a 6w. I'm not very experienced with Combat width but a 6 width division doesn't sound very good. And I can't just add more tanks because it makes the org go down even more. I tried making at least a 20w variant and it only had 18 org. toyota tacoma for sale on craigslistoverland com reviews A thick heavy tank division can only be pierced by another heavy division and/or tank destroyers. To put in perspective- a 20w infantry division with SIX AT battalions of 1943 quality, and 7 inf with 1942 guns and both infantry piercing techs, engineer/recon/support arty/support AT gets you 105.5 piercing. That's essentially a best-case scenario. military pay chart 1990explode nyt crosswordhow to erase abs light Military-wise, Romania can call upon a decent army with 22 infantry divisions, 4 cavalry divisions, 4 mountaineer divisions, and a light tank division in HOI4. The navy and air force remain woefully outdated and need more investment to be viable fighting forces.The Light Flame Tank Company is the best and most useful Support Company in HOI4. First of all, the Flame Tank will give your division Attack bonuses in almost all the terrain types in the game. These bonuses will overlap potential disadvantages your division had before getting the Flame Tank and make your squad superior in most terrains. richardson funeral home perry ga Division Stats. Whether you're fighting a border skirmish in rural China or battling for every inch on the Eastern Front, land combat is a vital and inevitable part of Hearts Of Iron 4. As dozens and even hundreds of divisions clash over the fate of the world, having the right troops in the right place at the right time is essential for victory.I recommend 6 med 6 mech or motorized for 1939 Its also cheaper. 3. Award. Foeksia. • 2 yr. ago. Org needs to be above 30 ,Add AA support company ,Maybe add motorised AA or spAA (this is just personal preference) Remove support arty and instead go for things like maintenance or armored/motorised recon. 2. Award. carniceria atoyac meat marketjet ski trade in valueshell credit payment May 15, 2024 · Players enjoying their singleplayer Hearts of Iron 4 gameplay can create a formidable Basic Singleplayer Light Setup as soon as they’re able to unlock Light Tanks. This 32-Width Tank Template ...Well, the best one by far is 40-width, as it's basically the highest width you can make while still being in multiples of 80. However, 40-width tends to be difficult to pull off due to high manpower and equipment requirements, so they tend to be a late game thing. 20-width is the ideal standard for most nations in the game.