Hoi4 division template

Jul 16, 2024
In term of template there's 2 options. Cavalry. Cheap industry wise, but manpower heavy. Light tank. Expensive on the industry side, but require little manpower. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%..

These Are The BEST HOI4 Division Templates! - HOI4 Division Template ReviewMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord...7-2 infantry is pretty standard. 7 inf and 2 arty. I'm not too familiar with Poland's strat but I know taureor did some challenges on Poland so that might help you out . 7-2 is for pushing. Just make 10 inf with engineers and support Arty. Don't make at. German ai will only have one medium tank division by 1939.Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.How to select all units of the same template/designation. I've looked it up and a post said something like hold shift or ctrl and double click on the selected unit but it never worked for me. It is really tiring to group ALL units (I.e. cavalry devision or Armoured) in large nations like Russia. Please halp. Archived post.This Guide aims at recreating historicaly accurate division templates of the German Wehrmacht in Hearts of Iron IV based on historical data about manpower, structure and equipment of German divisions. Will be updated. Infanterie-Division 1. Welle - 1939. Infanterie-Division 2. Welle - 1939. Infanterie-Division 3. Welle - 1939. Infanterie ...Also you should be using the Spanish civil war to get xp. There are the debuffs for provinces that I'm 99% sure affect you also. The Spanish civil war isn't really made to be defeated super early. The only real template advice I could give is the 15w infantry/ use tanks if you have extra of them, but I haven't been using tanks so I don ...EDIT: Scroll to bottom for TL;DR Overview. I have put together a comprehensive spreadsheet examining the combat effectiveness of division width by terrain in HOI v 1.11 (Barbarossa / No Step Back). It attempts to address a couple of issues that I've seen, as it: Accounts for the over-width addition of divisions to combat, which can both be good …Best Garrison Template for Germany in HOI4. Though there are many debates about the best Garrison template in HOI4, the clear winner is a one battalion Cavalry division. No Support, no extra Cavalry. To be clear, by Garrison, we refer to the template you use to control Resistance and Compliance, not actual divisions that you use to defend ...When creating a division template in HOI4 you need to pay attention to organization, soft and hard attacks, as well as breakthrough stats. Many Hearts of Iron 4 players wonder what the best division template to use is. Before the 'No Step Back' expansion the matter was relatively simple, in most cases, a division with 40 combat width was ...There are some pretty good reasons not to use 40 wide defensive templates. Mostly has to do with universality of width, where 20, 40, 60, 100, 140, etc wide battles will only fit either a single 40 wide templates, or not be able to fit a rounded number of templates such that you are leaving width unused or going over width and suffering penalty in the case of 140 or higher.Small divisions are best for garrisons, lets you make more garrison divisions for the same manpower/equipment, and thus cover more ground. And since garrison order armies can be 72 divisions, you don't really need to worry about making too many. Just throw a rank 1 no trait general on them or something.Apr 18, 2022 · Historic Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of ...A min-maxed support company setup for a tank division might look like: Engineers, Medium Flame Tank, Light Armor Recon (design optimized for piercing), Logistics, Maintenance. Use a medium tank optimized for soft attack, the LT Recon to provide piercing, and use the Maintenance company to allow yourself to run a low reliability, high ...Jun 22, 2023 · An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically.A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...I've always found size 40 mech stomp divisions to be quite good. But you want to keep them limited to defense until the Germans are bogged down in the east. As the US you really want to be focusing more on supplying the Sovs and Brits anyway. producing mech for yourself (and your small 90-100 division 40 width div army) and shittons of arty and ...In this titanic struggle of national survival, we must use every asset and every advantage. The SS believes that there are many in Denmark who would gladly pick up arms and fight by our side against the threat of global bolshevism. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals ...Using templates in Microsoft Publisher allows you to create a consistent look for your business newsletters, flyers, brochures and other documents. Once you create a layout and des...If you're doing Mobile Warfare, 4 or 5 motorized and then fill with medium tanks and eventually 1-4 medium spg, if you're doing Superior Firepower, which is kinda better, do same but with 6 motorized as Germany, 7 as any other countries. 40W tanks ofc. For blitzing through benelux and france, don't forget green air and CAS, with the air ...I have created a template for armored divisions for some doctrines. I chose the 35 width as the most suitable for plains. Additionally, I chose 30 as the organization's lower limit. Perhaps the reliability is too low. This is due to my desire to add hard attack to my tanks with a small cannon. Although the Grand Battleplan Doctrine has small ...Optimal division templates for Nationalist spain? I'm trying to do a game with Spain, and i'm looking to utilize the manpower that you can obtain from the fascist trees, what are the optimal setups for this? I'm looking to utilize armor, infantry, and artillery primarily. as well as tank destroyers and at guns ( since i'll be invading Portugal ...Superior firepower can get away with running pure tanks in 15/5, or 7/3 or whatever you want. Without superior firepower, you'll probably want to mix some SPG's, the classic 7/2 which would be like 4 tanks 3 motor, 2 spg. You can either double it for 40 width or swap out more tanks/motor for spg, like 6 tank 5 motor 6 spg.Tank division design follows a lot of what infantry division design looks like, 7/2 or 14/4. Some people will suggest 15/5, which would be 15 tank battalions with 5 motorized battalions. The lack of artillery means it works best with superior firepower to get that +20% frontline soft attack. Pure tanks can get really expensive, 3 battalions of ...Armored Cars are not worth using. It'll actually cost you a lot more IC than light tanks because of the losses. Light tanks is definitely the way to go imo. You only need a handful of armor divisions for breakthroughs. I like 5-2-2 with 5 light/2 spg /2 mech (and go mobile warfare when you're doing 20w lights, only time it's better than SF imo) 7.The question being, whether or not they actually win. Your combat width analysis seems to ignore tactics. Your tank designs could use their own, separate discussion. For your garrison template, it is cheaper to make a new template with a single cavalry than it is to remove the support companies what the cavalry template you may start with.Its always gonna be some variation of the 14/4 or 7/2 meta, since this is pre-NSB. So 7 inf, 2 arty (of any kind, i suggest normal if you want them cheap, and heavy SPART if youre fine with their expenses.) Or 14 inf, 4 arty. As for tanks, go with the 10 (MBT/IFV)/8 (MOT/APC)/2 (Heavy SPART) template.A good European/Great Power division is 9INF 7ARTY 1AT. 40 width and gets the job done. Good pure tank divisions should be half medium tanks half Light or heavy, depending on use. A good overall is half tanks half motorized with some M. rocket Arty in there (rain the Katyusha rockets comrade) As for Navy, mostly Carriers with supporting ...The latest version of this guide is now available at this link: https://youtu.be/txUsm8JUgFgFor all of my guides I also always make dedicated spreadsheets wh...14 marines with 4 artillery. For support use support arty, engineer, signal and logistics. You can also use an exploit to get loads of special forces. Create loads of 2 width divisions and then convert them to unequipped 50 widths. This will increase the special force cap and then you can convert some of the divisions to the marines and get ...A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks presentable. Reply replyDivision templates for cold war: iron curtain. Mod (other) I wanted to ask because i suck at templates and the templates are much different. Playing latest nsb on the latest mod version with no dlc. Archived post. New comments cannot be posted and votes cannot be cast. 3.9/1 still works fine for the vast majority of your army, but more as a line filling and defensive unit. You'll want to make offensive templates for serious pushes. You have three options. Tanks. This is the best offensive unit. Something like 6 tanks and 4-6 motorized will work depending on your doctrine.Pen_Front. • 2 yr. ago. There's quite a few that works, currently the "easy" template is the 9/3 infantry/artillery with support artillery and flame light tanks but you can get much more complicated, the absolute best template you could make (for a general army not as dedicated or special forces) I would say 9/2/1 infantry/artillery/spgat ...Protect your navy by locking them behind Denmark, you need it for the invasion of the UK. 1- Use the Stormtrooper elite template to save military XP, 2X arty into that for your standard 7/2 mix. Rifle production is super fast, but support goes much slowly. However, you need the support brigades in this game (besides hospitals because of the ...In this article, we’ll explore some of the best division templates in Hearts of Iron 4, covering infantry, armor, and specialized units. Whether you’re a beginner or an …Small divisions are best for garrisons, lets you make more garrison divisions for the same manpower/equipment, and thus cover more ground. And since garrison order armies can be 72 divisions, you don't really need to worry about making too many. Just throw a rank 1 no trait general on them or something.Like one for defensive infantry, offensive infantry, tanks, marines, etc.. I think its 30-35 width for tank templates. First two rows being tanks ( Probably medium ones ) second two rows being motorized or mechanized Infantry. Always have engineers and logistics on tank divisions. Sorry for not giving good advice, as I'm kinda novice at the game.Division templates for France. Greetings, I'm looking for some up to date division templates (both infantry and mechanized) that I can use for France. I have a set economic plan that allows me to produce enough equipment to sprawl out roughly 300 divisions but they're quite awful. Any and all help will be appreciated, though some answers soon ...Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early - mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.#hoi4 #guide #metaA SIngleplayer guide to Templates in HoI4 - Battle for the Bosporus!The included templates will provide you with all the power you need in ...A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...For 20w, between 5/5 and 7/3, depending on doctrine and how much you've researched (more tanks if more doctrine, less tanks if less doctrine). The goal is to keep your division's org above 30. For 40w, it's basically the same but doubled. Between 10/10 and 15/5, but 15/5 is pushing it pretty far and you'd only want to go that far if you're ...In WW1 I'll do three main variants: 20W Infantry-only "reserve" stacks, filling holes and preventing enemy breakthroughs. 20W inf / field artillery front line troops. 40W Inf/Heavy artillery breakthrough stacks. All you really need to do is get a good breakthrough and pump your reserves through the hole. "We'll just make a hole, and the rest ...3. Sort by: vindicator117. • 5 yr. ago. Depends on the autonomy of the puppet in question and if you are a democat or a dirty fascisti. The less autonomous they are, the more and more they contribute to colonial template manpower pool. Usually it is the one step before outright annexation level that puppets contribute to ALL manpower needs of ...14 marines with 4 artillery. For support use support arty, engineer, signal and logistics. You can also use an exploit to get loads of special forces. Create loads of 2 width divisions and then convert them to unequipped 50 widths. This will increase the special force cap and then you can convert some of the divisions to the marines and get ...Division Templates in Millenium Dawn. Im playing this mod for the first time and have no idea how to design the templates, so what templates do you use? I'm having trouble designing divisions in this mod as well. So far i've been running 40 widths with support AA, support heavy engineers and support mechanized recon.Good singleplayer templates for NSB. I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated. All around template.20 width 7/2 division. Good starter division, but weaker than 40 width divisions in almost every situation. Good in low supply areas like Africa or Asia. 20 width weak infantry. Use only when you can't afford better or as cannon fodder. 20 width 8/1/1. Useful only if the opponent has a lot of tanks. Don't make them a lot.You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.To effectively retain employee data, create an employee database in Excel. We’ll walk you through the steps and give you a free template. Human Resources | How To Get Your Free Hir...If i add a battalion of artillery to say the infantry division template will it then add artillery to all my existing divisions? < > Showing 1-7 of 7 comments . Chlorax. Jun 12, 2016 @ 9:12pm Yes- asuming your infantry are using that template. Some nations come with 2 or more.Fifth, Organization. Organization is critically important when designing a division template - it goes down when you add almost anything but a "normal" division (Infantry, etc), including support companies. Organization is sort of a "secondary health bar"; it goes down when a unit fights or moves, and if it isn't high enough, the unit CAN'T do ...In term of template there's 2 options. Cavalry. Cheap industry wise, but manpower heavy. Light tank. Expensive on the industry side, but require little manpower. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%.A somewhat more useful template, that is along the lines of a space marine template, is mixing in a fast medium tank battalion into a mechanized infantry division. The higher average armor, and overall higher hardness helps such a division be useful on the offensive; but again is an expensive investment. An example of such a division is an 8/3 ...As to your template question, i recommend (if you can fford it): 5 mountaineers 1 support ART 1 support AT ... A HoI4 AARgentina AAR-- In progress Mobile Corps - A HoI4 HungAARy AAR-- Finished ... Is it ok/good to mix Armoured and Infantry division together? Reply. Report. gdj Lt. General. 33 Badges. Jul 25, 2015 1.261 1.737. Jul 5, 2017; Add ...Division Templates . So I'm no expert in HOI4 but I have a pretty good idea of most of the mechanics. Ive always wondered what are some of the best division templates, for different unit types or do you mix them or whatever is needed. I have always used Explosives, Machine guns, Flamer, Maintenance and Anti Tank for support companies, and ...The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2.5 to 433.333 for 2.5) Improving the MP with research would boost this more, but research time is quite precious for such things ...By Akfiz. The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The …The question being, whether or not they actually win. Your combat width analysis seems to ignore tactics. Your tank designs could use their own, separate discussion. For your …When I play as Japan, I switch over 1 of my 24 division armies to a 20w bicycle template, 7bi / 2 (mot) art. Then I change the 4 armored/motorized divisions into a single decent armored template, and those work together to make good encirclements. The tanks force the original breakthrough, the bicycles follow up.best germany division template in road to 56. Archived post. New comments cannot be posted and votes cannot be cast. If it hasn't been updated to NSB, then i think the classic 7+2 is the best for a budget books m build, or the 14+4. Tanks would be 40 width, 13+7 medium tanks+motorized. Upgrade to mech when you have enough XP to get the speed …It means, for example, you are building medium tanks, but you have no divisions set up to be equipped with medium tanks. it means that you are not using the M-arm you need to switch out the light tanks for M-arm in the division designer. I tried upgrading to medium tanks and I'm getting this notif that only says "No template" and I have no idea ...Division Templates, and combined arms. Ive recently been getting more and more into HOI, mainly thanks to ISP, and ive just got bugger all idea what a good basic infantry division looks like and how to best use combined arms. ATM I just use a 20 width full infantry division with support AT AA and Arty, medic tents and usually signal or engineer ...392K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Sep 30, 2022 · Before the ‘No Step Back’ expansion the matter was relatively simple, in most cases, a division with 40 combat width was the optimal, or ‘meta’ template used by the majority of HOI4 fans. However, Paradox decided to shake things up by introducing terrain-specific combat width which means there’s no meta template anymore.This may no longer be relevant once the new DLC comes out, as they're probably changing the way these traits work. Tanks: 20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions.As of writing this, I have over 11,500 Hours of HOI4 playtime; it is my favourite game. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. ... But I was still struggling to find a viable division template to use effectively, probably like many of you.Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. A division template may be specified as reserve, regular, or elite.Protect your navy by locking them behind Denmark, you need it for the invasion of the UK. 1- Use the Stormtrooper elite template to save military XP, 2X arty into that for your standard 7/2 mix. Rifle production is super fast, but support goes much slowly. However, you need the support brigades in this game (besides hospitals because of the ...Attacking armor divisions should use tanks instead of artillery (12 tanks - 8 mot is a good template, 15-5 if you use mobile warfare doctrine). If you can't afford tanks then you shouldn't use motorized either, instead build more infantry and artillery (14 inf - 4 art for offensives and 10 inf - 0 art for defenses) 8. Award.hoi4 division templates will be covered almost entirely for the usa. this video covers hearts of iron 4 templates for usa players who are looking to make new...

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That For 20w, between 5/5 and 7/3, depending on doctrine and how much you've researched (more tanks if more doctrine, less tanks if less doctrine). The goal is to keep your division's org above 30. For 40w, it's basically the same but doubled. Between 10/10 and 15/5, but 15/5 is pushing it pretty far and you'd only want to go that far if you're ...Tutorial. this is a basic 10w template for a very ppor nation that cant affor support equipment (yet). please note that using support equipment at this division size is cost inefficient! This is a small division that has good offensive capabilities and can also inflict high casualties when fulfilling a defensive role.

How Infantry are never going to be very good at punching through an enemy line. You can build a division capable of it, but it is going to take heavy losses doing so. Instead, infantry are good at being a defensive line and preventing enemy pushing. A reliable template for that is 9 inf, 1 arty with support company arty and engineers.Check the show decommissioned templates box and then put the dot back in the template. 5. Award. bwhite9. • 2 yr. ago. The AI does not decommission templates you'll just need to find the one your looking for. Next time do that while the game is paused so the AI doesn't mess things up. 2. Award.The divisibility rule for 7 dictates that a number is divisible by 7 if subtracting 2 times the digit in the one’s column from the rest of the number, now excluding the one’s colum...Showing 1 - 2 of 2 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. So I was looking up templates that would be fun to play around with in my future campaigns of this game, and I came across one called the "Space Marine" template, which the creator claimed is banned from tournaments and …Duk of Deth Jun 19, 2020 @ 11:09am. You can create new templates from scratch. When you click on the "Division Designer" button you get one of your existing templates, but if you click on the field that pertains to the template option - that is the field above the one regarding the division name - then you will see an option to start a new ...

When Subscribe to downloadHistorically Optimal Divisions. This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. The vanilla version of HOI4 treats infantry as the most organized units in a division.Before the ‘No Step Back’ expansion the matter was relatively simple, in most cases, a division with 40 combat width was the optimal, or ‘meta’ template used by the majority of HOI4 fans. However, Paradox decided to shake things up by introducing terrain-specific combat width which means there’s no meta template anymore.…

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live traffic cameras tampa This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn modern day hoi4 mod. The 1.9 upd...The meta now is 10, 27 and 42 widths. 9. Judge_Todd. • 2 yr. ago. I've been doing well with 15 width divisions. 6 INF + 1 ART. 6 MOT + 1 Mot ART. 6 Light Tanks + 1 Light Tank SPG. 6 MECH + 1 Light Tank SPG. aci safeway loginis dotloop down 9 Marines. Support. Engineer, Artillery, Recon, Medium Flame Tank. Players who want a more flexible take on their Marine templates in their Hearts of Iron 4 playthrough should consider trying All ...A division fighting by itself is extremely vulnerable. If I wanted 2 tiles covered but only had 40 width available, I'd rather use 10 wide templates to have 2 in each province. If you only have 1 division trying to defend a territory, if the enemy is able to sustain their attack with constant reinforcements, you will eventually lose. cox.net wed mailcincinnati ohio bmv locationsfrench restaurants bergen county nj Go to hoi4 r/hoi4. r/hoi4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ... Is there an actually good division template Question I’ve tried to find a good division template for awhile and can’t find one. Can anyone help me. Looking for tank, infantry and ...The question being, whether or not they actually win. Your combat width analysis seems to ignore tactics. Your tank designs could use their own, separate discussion. For your garrison template, it is cheaper to make a new template with a single cavalry than it is to remove the support companies what the cavalry template you may start with. fayetteville north carolina shooting You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine, for the cost of 10 C&C equipment, they get more organisation than regular ... penn state basketball transfersbest auto parts on red bluffcraigslist com santa barbara ca For the offense any capabale infantry template with at least some punch is enough as the Sisu and Finnish Army buffs are so powerful. A 7/2 or a 9/1 will do the job without wrecking your supply situation. For space marines you need at least a little bit of a capable industry which is true for Finland if you manage it properly.Depends on the enemy. If you are after the Brotherhood or Vegas, they are usually equiped with power armor / Robots. That means you should build division with bigger hard attack and piercing. Add Anti-Tank support and divisions. If you are after the legion, they are usually unarmored and have low piercing. That means you should build divisions ...